AI Insights · Timothy · January 2022
Top 5 Boxing Games on iOS in New Zealand: Q4 2021 Performance
Discover the performance trends of the top 5 boxing games on iOS in New Zealand for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 boxing games on iOS in New Zealand showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight from THUMBAGE saw a notable spike in weekly revenue around mid-October, peaking at approximately $2.1K. Downloads fluctuated throughout the quarter, with a high of 51 in mid-October and a low of 6 in mid-November. Active users varied, starting at 159 in late September and ending at 129 by the end of December.
Real Boxing 2 by Vivid Games S.A. maintained a relatively steady weekly revenue, with a notable peak of $266 in mid-October. Downloads experienced significant fluctuations, reaching a high of 168 twice, in mid-October and late December. Active users showed a gradual decline from 1.4K in late September to 1.2K by the end of December.
Real Boxing: KO Fight Club, also from Vivid Games S.A., saw its weekly revenue peak at $281 in early November. Downloads varied, with a high of 48 in late December. Active users exhibited a slight increase towards the end of the quarter, from 48 in late September to 72 by the end of December.
WWE Mayhem by Reliance Games experienced a significant peak in weekly revenue at $250 in early November, with another spike to $200 in late December. Downloads were relatively stable with a peak of 49 in mid-October. Active users saw minor fluctuations, starting at 96 in late September and ending at 93 by the end of December.
Topps® WWE SLAM: Card Trader from The Topps Company, Inc. demonstrated a peak in weekly revenue at $175 in mid-October. However, it had minimal downloads throughout the quarter. No active user data was available for this app.
For more detailed insights, visit Sensor Tower.